Post Mortem
Titan Tactics » Devlog
Who knew making games was hard?! Nobody told us.
The game's released just in time for the deadline, but some features had to be scrapped and there are some rough edges. We learned a ton making our first 3D game project, new workflows with Blender and Godot. For instance: Unlike what the official Godot documentation says, using Collada (DAE) work just fine and is the simplest workflow exporting into Godot for lowpoly textured objects. We will probably keep updating this project, at a more relaxed pace. For now, a well deserved rest though!
Get Titan Tactics
Titan Tactics
A simple tactics game with PS1 aesthetics!
Status | In development |
Authors | Team Potato, cassioamara, TheZakMan, EidAudio, Armen138, tiagocoelho, Federico Calchera, simster |
Genre | Strategy, Role Playing |
Tags | 32-bitjam, Open Source, Pixel Art, ps1, Retro, Strategy RPG, Tactical RPG, Turn-based |
Languages | English |
More posts
- A Titan ExperienceJun 19, 2021
- Spring CleaningMar 23, 2021
- Planning AheadNov 15, 2020
Comments
Log in with itch.io to leave a comment.
TRUE, and I am a patient gamer so take you time guys
I want more
There will be more! :D